The Under Presents
I worked as a Level Designer and Programmer at Tender Claws on The Under Presents, a VR multiplayer immersive theater experience, available on Oculus Quest and Rift.
Responsibilities:
- Designed levels and scripted interactions using Unity and C#.
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Created a level concept and pitch based on an outline from narrative designers.
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Built out the level in Unity using existing tools and assets.
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Scripted environment interactions in C#.
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Made my own editor tools to streamline my level design workflow.
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Implemented LODs to optimize my level for performance in VR.
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Wrote detailed documentation for my designs, tools, and features.