GrassDancer
GrassDancer is a 3D action platformer where you play as a tiny bug in a world that wants to eat you!
I worked as a level and technical designer on this project during 2016 - 2017.
- Created a 3D action/adventure game with 5 classmates that was selected for the Dare To Be Digital study abroad program in Dundee, Scotland.
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Brought multiple levels from concept to production.
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Conducted playtests and used feedback to iterate on content.
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Established and documented a level design workflow for other designers.
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Designed a concise tutorial specifically for use in a festival setting.
- Designed and programmed all UI.
GrassDancer was created in Abertay University's Dare To Be Digital competitition and shown at the SXSW Student Showcase.