Chloe Lister


video game technical designer


GrassDancer


GrassDancer is a 3D action platformer where you play as a tiny bug in a world that wants to eat you!

I worked as a level and technical designer on this project during 2016 - 2017.

  • Created a 3D action/adventure game with 5 classmates that was selected for the Dare To Be Digital study abroad program in Dundee, Scotland. 
  • Brought multiple levels from concept to production.
  • Conducted playtests and used feedback to iterate on content.
  • Established and documented a level design workflow for other designers.
  • Designed a concise tutorial specifically for use in a festival setting.
  • Designed and programmed all UI.

GrassDancer was created in Abertay University's Dare To Be Digital competitition and shown at the SXSW Student Showcase.