Chloe Lister


video game technical designer



Concrete Genie


I worked as a Game Designer on Concrete Genie, an action-adventure game created by a small internal team at PlayStation.

Responsibilities:
  • Created prototypes in Unreal Engine 4 using Blueprint visual scripting.
  • Worked with engineers to flesh out prototypes into full features.
  • Systems design for the main enemy characters.
  • Level design and gameplay interaction scripting for the tutorial level.

You can learn more about Concrete Genie here and in the interview below.