Concrete Genie
I worked as a Game Designer on Concrete Genie, an action-adventure game created by a small internal team at PlayStation.
Responsibilities:
-
Created prototypes in Unreal Engine 4 using Blueprint visual scripting.
-
Worked with engineers to flesh out prototypes into full features.
-
Systems design for the main enemy characters.
-
Level design and gameplay interaction scripting for the tutorial level.
You can learn more about Concrete Genie here and in the interview below.