I worked as a Game Designer on Concrete Genie, an action-adventure game created by a small internal team at PlayStation.
Created prototypes in Unreal Engine 4 using Blueprint visual scripting.
Worked with engineers to flesh out prototypes into full features.
Systems design for the main enemy characters.
Level design and gameplay interaction scripting for the tutorial level.
You can learn more about Concrete Genie here and in the interview below.